Apocalypse Rider
Different values: 16
=====================================
object {Apocalypse Rider}
    _id : string {Apocalypse Rider._id} (all different values)
    folder : string {Apocalypse Rider.folder} (same value: 'PQJSFayS5vD5aZpa')
    img : string {Apocalypse Rider.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Apocalypse Rider.name} (all different values)
    system : object {Apocalypse Rider.system}
        actionType : object {Apocalypse Rider.system.actionType}
            value : string {Apocalypse Rider.system.actionType.value} (3 different values)
                'passive' (x8)
                'action' (x7)
                'reaction' (x1)
        actions : object {Apocalypse Rider.system.actions}
            [value] : integer {Apocalypse Rider.system.actions.value} (3 different values)
                2 (x4)
                1 (x2)
                3 (x1)
        category : string {Apocalypse Rider.system.category} (2 different values)
            'class' (x14)
            'classfeature' (x2)
        description : object {Apocalypse Rider.system.description}
            value : string {Apocalypse Rider.system.description.value} (all different values)
        level : object {Apocalypse Rider.system.level}
            value : integer {Apocalypse Rider.system.level.value} (5 different values)
                14 (x5)
                16 (x5)
                18 (x4)
                12 (x1)
                20 (x1)
        prerequisites : object {Apocalypse Rider.system.prerequisites}
            value : array<object> {Apocalypse Rider.system.prerequisites.value}
                Length: min=0 max=1
                Value type: object {Apocalypse Rider.system.prerequisites.value.[]}
                    value : string {Apocalypse Rider.system.prerequisites.value.[].value} (same value: 'Apocalypse Rider Dedication')
        publication : object {Apocalypse Rider.system.publication}
            license : string {Apocalypse Rider.system.publication.license} (same value: 'ORC')
            remaster : boolean {Apocalypse Rider.system.publication.remaster} (same value: True)
            title : string {Apocalypse Rider.system.publication.title} (same value: 'Pathfinder War of Immortals')
        rules : ignored (Foundry rules object) {Apocalypse Rider.system.rules}
        traits : object {Apocalypse Rider.system.traits}
            [otherTags] : array<string> {Apocalypse Rider.system.traits.otherTags}
                Length: min=1 max=1
                Value type: string {Apocalypse Rider.system.traits.otherTags.[]} (same value: 'apocalypse-rider-dedication')
            rarity : string {Apocalypse Rider.system.traits.rarity} (2 different values)
                'common' (x14)
                'uncommon' (x2)
            value : array<string> {Apocalypse Rider.system.traits.value}
                Length: min=1 max=4
                Value type: string {Apocalypse Rider.system.traits.value.[]} (10 different values)
                    'mythic' (x16)
                    'concentrate' (x3)
                    'void' (x2)
                    'manipulate' (x2)
                    'destiny' (x1)
                    'spellshape' (x1)
                    'healing' (x1)
                    'mental' (x1)
                    'death' (x1)
                    'flourish' (x1)
        [frequency] : object {Apocalypse Rider.system.frequency}
            max : integer {Apocalypse Rider.system.frequency.max} (same value: 1)
            per : string {Apocalypse Rider.system.frequency.per} (same value: 'PT10M')
        [maxTakable] : integer {Apocalypse Rider.system.maxTakable} (same value: 3)
    type : string {Apocalypse Rider.type} (same value: 'feat')